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	<title>Features &#8211; VGC</title>
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	<link>https://www.videogameschronicle.com</link>
	<description>Best video game news first, plus reviews and guides</description>
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		<title>Hideki Kamiya&#8217;s Clovers on the end of discs, Capcom&#8217;s trust on Okami 2, and Scalebound hopes</title>
		<link>https://www.videogameschronicle.com/features/interviews/hideki-kamiyas-clovers-on-the-end-of-discs-capcoms-trust-on-okami-2-and-scalebound-hopes/</link>
					<comments>https://www.videogameschronicle.com/features/interviews/hideki-kamiyas-clovers-on-the-end-of-discs-capcoms-trust-on-okami-2-and-scalebound-hopes/#respond</comments>
		
		<dc:creator><![CDATA[Andy Robinson]]></dc:creator>
		<pubDate>Fri, 04 Sep 2026 12:30:57 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=245237</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/09/IMG_5274.jpeg"> Hideki Kamiya and Kento Koyama discuss CLOVERS' growth]]></description>
										<content:encoded><![CDATA[<p>Hideki Kamiya and Kento Koyama discuss CLOVERS' growth…</p>
<p><a href="https://www.videogameschronicle.com/features/interviews/hideki-kamiyas-clovers-on-the-end-of-discs-capcoms-trust-on-okami-2-and-scalebound-hopes/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/interviews/hideki-kamiyas-clovers-on-the-end-of-discs-capcoms-trust-on-okami-2-and-scalebound-hopes/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>We played Final Fantasy Resonance and it delivers classic FF at last</title>
		<link>https://www.videogameschronicle.com/features/we-played-final-fantasy-resonance-and-it-delivers-classic-ff-at-last/</link>
					<comments>https://www.videogameschronicle.com/features/we-played-final-fantasy-resonance-and-it-delivers-classic-ff-at-last/#respond</comments>
		
		<dc:creator><![CDATA[Tom Regan]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 14:15:06 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=245398</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/09/image_high-7-1.jpg"> Final Fantasy Resonance reimagines Brave Exvius as a 30-40 hour HD-2D RPG with Visions of Cloud and Zidane]]></description>
										<content:encoded><![CDATA[<p>Final Fantasy Resonance reimagines Brave Exvius as a 30-40 hour HD-2D RPG with Visions of Cloud and Zidane…</p>
<p><a href="https://www.videogameschronicle.com/features/we-played-final-fantasy-resonance-and-it-delivers-classic-ff-at-last/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/we-played-final-fantasy-resonance-and-it-delivers-classic-ff-at-last/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Lego Skylines is more approachable than the main Cities Skylines series, but that doesn&#8217;t mean it&#8217;s basic</title>
		<link>https://www.videogameschronicle.com/features/lego-skylines-is-more-approachable-than-the-main-cities-skylines-series-but-that-doesnt-mean-its-basic/</link>
					<comments>https://www.videogameschronicle.com/features/lego-skylines-is-more-approachable-than-the-main-cities-skylines-series-but-that-doesnt-mean-its-basic/#respond</comments>
		
		<dc:creator><![CDATA[Chris Scullion]]></dc:creator>
		<pubDate>Wed, 02 Sep 2026 16:13:55 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=245354</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/09/lego-skylines-pic5.jpg"> Hands-on: Paradox's brick-based spin-off is certainly still packing plenty of detail]]></description>
										<content:encoded><![CDATA[<p>Hands-on: Paradox's brick-based spin-off is certainly still packing plenty of detail…</p>
<p><a href="https://www.videogameschronicle.com/features/lego-skylines-is-more-approachable-than-the-main-cities-skylines-series-but-that-doesnt-mean-its-basic/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/lego-skylines-is-more-approachable-than-the-main-cities-skylines-series-but-that-doesnt-mean-its-basic/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>After checking out Wired Productions&#8217; quartet of horror games, here&#8217;s why they should be on your radar</title>
		<link>https://www.videogameschronicle.com/features/after-checking-out-wired-productions-quartet-of-horror-games-heres-why-they-should-be-on-your-radar/</link>
					<comments>https://www.videogameschronicle.com/features/after-checking-out-wired-productions-quartet-of-horror-games-heres-why-they-should-be-on-your-radar/#respond</comments>
		
		<dc:creator><![CDATA[Chris Scullion]]></dc:creator>
		<pubDate>Tue, 01 Sep 2026 15:03:10 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=245273</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/09/wired-horror.jpg"> If you aren't familiar with Agni, When Sirens Fall Silent, Kumarn or BrokenLore: Don't Lie, you should be]]></description>
										<content:encoded><![CDATA[<p>If you aren't familiar with Agni, When Sirens Fall Silent, Kumarn or BrokenLore: Don't Lie…</p>
<p><a href="https://www.videogameschronicle.com/features/after-checking-out-wired-productions-quartet-of-horror-games-heres-why-they-should-be-on-your-radar/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/after-checking-out-wired-productions-quartet-of-horror-games-heres-why-they-should-be-on-your-radar/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>RollerCoaster Tycoon Wonderworks may finally be the great new entry fans have waited 20 years for</title>
		<link>https://www.videogameschronicle.com/features/rollercoaster-tycoon-wonderworks-may-finally-be-the-great-new-entry-fans-have-waited-20-years-for/</link>
					<comments>https://www.videogameschronicle.com/features/rollercoaster-tycoon-wonderworks-may-finally-be-the-great-new-entry-fans-have-waited-20-years-for/#respond</comments>
		
		<dc:creator><![CDATA[Chris Scullion]]></dc:creator>
		<pubDate>Mon, 31 Aug 2026 15:51:06 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=245191</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/08/rollercoaster-tycoon-wonderworks.jpg"> Our hour-long demo behind closed doors at Gamescom gave us hope that Atari has nailed the classic gameplay loop-the-loop]]></description>
										<content:encoded><![CDATA[<p>Our hour-long demo behind closed doors at Gamescom gave us hope that Atari has nailed the classic gameplay loop-the-loop…</p>
<p><a href="https://www.videogameschronicle.com/features/rollercoaster-tycoon-wonderworks-may-finally-be-the-great-new-entry-fans-have-waited-20-years-for/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/rollercoaster-tycoon-wonderworks-may-finally-be-the-great-new-entry-fans-have-waited-20-years-for/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
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		<title>Fumbled weapons, fake ragdolling and Wu-Tang: PUBG DED NET&#8217;s director explains how it thrives on chaos</title>
		<link>https://www.videogameschronicle.com/features/fumbled-weapons-fake-ragdolling-and-wu-tang-pubg-ded-nets-director-explains-how-it-thrives-on-chaos/</link>
					<comments>https://www.videogameschronicle.com/features/fumbled-weapons-fake-ragdolling-and-wu-tang-pubg-ded-nets-director-explains-how-it-thrives-on-chaos/#comments</comments>
		
		<dc:creator><![CDATA[Chris Scullion]]></dc:creator>
		<pubDate>Sun, 30 Aug 2026 16:05:32 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Interviews]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=245049</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/08/pubg-dednet.jpg"> Dave Curd tells VGC how Krafton's '90s themed spin-off focuses more on anarchic, roguelike gameplay]]></description>
										<content:encoded><![CDATA[<p>Dave Curd tells VGC how Krafton's '90s themed spin-off focuses more on anarchic…</p>
<p><a href="https://www.videogameschronicle.com/features/fumbled-weapons-fake-ragdolling-and-wu-tang-pubg-ded-nets-director-explains-how-it-thrives-on-chaos/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/fumbled-weapons-fake-ragdolling-and-wu-tang-pubg-ded-nets-director-explains-how-it-thrives-on-chaos/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
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		<title>Castlevania: Belmont&#8217;s Curse doesn&#8217;t seem to raise the stakes, but should still be worth sinking your teeth into</title>
		<link>https://www.videogameschronicle.com/features/castlevania-belmonts-curse-doesnt-seem-to-raise-the-stakes-but-should-still-be-worth-sinking-your-teeth-into/</link>
					<comments>https://www.videogameschronicle.com/features/castlevania-belmonts-curse-doesnt-seem-to-raise-the-stakes-but-should-still-be-worth-sinking-your-teeth-into/#respond</comments>
		
		<dc:creator><![CDATA[Chris Scullion]]></dc:creator>
		<pubDate>Sat, 29 Aug 2026 20:56:23 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=245024</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/08/castlevania-belmonts-curse.jpg"> Hands-on: The first side-scrolling entry in 13 years enters a genre that's far more competitive than before]]></description>
										<content:encoded><![CDATA[<p>Hands-on: The first side-scrolling entry in 13 years enters a genre that's far more competitive than before…</p>
<p><a href="https://www.videogameschronicle.com/features/castlevania-belmonts-curse-doesnt-seem-to-raise-the-stakes-but-should-still-be-worth-sinking-your-teeth-into/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/castlevania-belmonts-curse-doesnt-seem-to-raise-the-stakes-but-should-still-be-worth-sinking-your-teeth-into/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>INTERVIEW: Mega Man Dual Override devs discuss Proto Man&#8217;s return, and lessons from Mega Man 11</title>
		<link>https://www.videogameschronicle.com/features/interviews/interview-mega-man-dual-override-devs-discuss-proto-mans-return-and-lessons-from-mega-man-11/</link>
					<comments>https://www.videogameschronicle.com/features/interviews/interview-mega-man-dual-override-devs-discuss-proto-mans-return-and-lessons-from-mega-man-11/#comments</comments>
		
		<dc:creator><![CDATA[Andy Robinson]]></dc:creator>
		<pubDate>Sat, 29 Aug 2026 11:49:51 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=244995</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/08/Screenshot-2026-08-29-121354-e1788003066146.jpg"> Capcom developers discuss the next mainline game]]></description>
										<content:encoded><![CDATA[<p>Capcom developers discuss the next mainline game…</p>
<p><a href="https://www.videogameschronicle.com/features/interviews/interview-mega-man-dual-override-devs-discuss-proto-mans-return-and-lessons-from-mega-man-11/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/interviews/interview-mega-man-dual-override-devs-discuss-proto-mans-return-and-lessons-from-mega-man-11/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
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		<title>Grand Theft Auto 6&#8217;s Netflix special convinced me that Jason and Lucia will be the best GTA protagonists</title>
		<link>https://www.videogameschronicle.com/features/grand-theft-auto-6s-netflix-special-convinced-me-that-jason-and-lucia-will-be-the-best-gta-protagonists/</link>
					<comments>https://www.videogameschronicle.com/features/grand-theft-auto-6s-netflix-special-convinced-me-that-jason-and-lucia-will-be-the-best-gta-protagonists/#respond</comments>
		
		<dc:creator><![CDATA[Dave Aubrey]]></dc:creator>
		<pubDate>Thu, 27 Aug 2026 20:44:44 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=244894</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/08/GTA-6_-Full-Netflix-Extended-Look-Gameplay-Trailer-9-59-screenshot.jpg"> Jason and Lucia will be the emotional throughline that could make GTA 6 the best Rockstar game]]></description>
										<content:encoded><![CDATA[<p>Jason and Lucia will be the emotional throughline that could make GTA 6 the best Rockstar game…</p>
<p><a href="https://www.videogameschronicle.com/features/grand-theft-auto-6s-netflix-special-convinced-me-that-jason-and-lucia-will-be-the-best-gta-protagonists/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/grand-theft-auto-6s-netflix-special-convinced-me-that-jason-and-lucia-will-be-the-best-gta-protagonists/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Crazy Taxi World Tour feels like the offspring of the original Crazy Taxi and Forza Horizon, in the best way</title>
		<link>https://www.videogameschronicle.com/features/crazy-taxi-world-tour-feels-like-the-offspring-of-the-original-crazy-taxi-and-forza-horizon-in-the-best-way/</link>
					<comments>https://www.videogameschronicle.com/features/crazy-taxi-world-tour-feels-like-the-offspring-of-the-original-crazy-taxi-and-forza-horizon-in-the-best-way/#comments</comments>
		
		<dc:creator><![CDATA[Chris Scullion]]></dc:creator>
		<pubDate>Thu, 27 Aug 2026 06:45:42 +0000</pubDate>
				<category><![CDATA[Features]]></category>
		<guid isPermaLink="false">https://www.videogameschronicle.com/?p=244831</guid>

					<description><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/08/crazy_taxi_germany_crazydash.jpg"> Hands-on: Sega's reboot retains the original game's spirit but does its own thing]]></description>
										<content:encoded><![CDATA[<p>Hands-on: Sega's reboot retains the original game's spirit but does its own thing…</p>
<p><a href="https://www.videogameschronicle.com/features/crazy-taxi-world-tour-feels-like-the-offspring-of-the-original-crazy-taxi-and-forza-horizon-in-the-best-way/" rel="nofollow">Source</a></p>]]></content:encoded>
					
					<wfw:commentRss>https://www.videogameschronicle.com/features/crazy-taxi-world-tour-feels-like-the-offspring-of-the-original-crazy-taxi-and-forza-horizon-in-the-best-way/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
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