Review

Review: MediEvil PS4 fails to modernise a cult favourite

PS4 remake is a harsh reminder of how far games have come

Chief creative officer
Mike Mika
Key Credits
Nick Bruty (Art director), Jeff Nachbaur (Executive producer)

It may look better than the original MediEvil, but the improvements stop there. This could have been the beginning of a new breath of life for a cult favourite, but instead it’s probably the final nail in the series’ coffin.

  • A decent enough visual upgrade...
  • ... to a game that has aged terribly
  • Combat feels archaic compared to modern action adventures
  • The camera feels inspired by The Blair Witch Project
2 / 5
Version tested
PlayStation 4
Chief creative officer
Mike Mika
Key Credits
Nick Bruty (Art director), Jeff Nachbaur (Executive producer)

It may look better than the original MediEvil, but the improvements stop there. This could have been the beginning of a new breath of life for a cult favourite, but instead it’s probably the final nail in the series’ coffin.

  • A decent enough visual upgrade...
  • ... to a game that has aged terribly
  • Combat feels archaic compared to modern action adventures
  • The camera feels inspired by The Blair Witch Project
2 / 5
Version tested
PlayStation 4