Review

Fire Emblem: Three Houses

Nintendo’s strategy RPG series expands in every area

Key Credits
Genki Yokota (Director (Nintendo)), Kazuma Koda (Environment Art), Takeru Kanazaki (Composer)

Intelligent Systems has gone big with its latest Fire Emblem and it’s a real achievement, layering up the base game with an absorbing system of customisation options and character development. But at times it feels too big, and will demand plenty of time and patience to see it through.

  • An exciting, intricate story with fascinating characters
  • A clever, customisable class upgrade system
  • Some interesting twists to the classic turn-based format
  • So much to do makes for slow progress, especially in the first act
  • Some uninspired map designs and lack of challenge
4 / 5
Version tested
Nintendo Switch
Key Credits
Genki Yokota (Director (Nintendo)), Kazuma Koda (Environment Art), Takeru Kanazaki (Composer)

Intelligent Systems has gone big with its latest Fire Emblem and it’s a real achievement, layering up the base game with an absorbing system of customisation options and character development. But at times it feels too big, and will demand plenty of time and patience to see it through.

  • An exciting, intricate story with fascinating characters
  • A clever, customisable class upgrade system
  • Some interesting twists to the classic turn-based format
  • So much to do makes for slow progress, especially in the first act
  • Some uninspired map designs and lack of challenge
4 / 5
Version tested
Nintendo Switch