Review

Cyberpunk 2077 PS4 review: CDPR’s vision is heavily compromised on old consoles

Equal parts stunning and terrible mess, for every wonder on PS4 there are a handful of frustrations

Game director
Adam Badowski
Key Credits
Konrad Tomaszkiewicz (Design Director), Marcin Przybyłowicz (Composer)

Equal parts stunning achievement and terrible mess, for every wonder in Cyberpunk 2077 on PS4 there’s a handful of frustrations. Performance issues affect not just how the game looks, but how it plays and feels, constantly taking bites out of what would otherwise be an impressive and exhilarating experience.

  • Some nuanced, sympathetic characters
  • Varied and exciting missions
  • Flexible RPG systems
  • Poor performance constantly slows progress
  • Lack of atmosphere, especially in outdoor locations
3 / 5
Version tested
PlayStation 4
Cyberpunk 2077 PS4 review: CDPR’s vision is heavily compromised on old consoles
Game director
Adam Badowski
Key Credits
Konrad Tomaszkiewicz (Design Director), Marcin Przybyłowicz (Composer)

Equal parts stunning achievement and terrible mess, for every wonder in Cyberpunk 2077 on PS4 there’s a handful of frustrations. Performance issues affect not just how the game looks, but how it plays and feels, constantly taking bites out of what would otherwise be an impressive and exhilarating experience.

  • Some nuanced, sympathetic characters
  • Varied and exciting missions
  • Flexible RPG systems
  • Poor performance constantly slows progress
  • Lack of atmosphere, especially in outdoor locations
3 / 5
Version tested
PlayStation 4