Review

Review: Wild Hearts is a solid, if flawed, take on the monster hunting genre

EA and Koei Tecmo bring some interesting ideas to the table, but the game can frustrate

Co-director
Kotaro Hirata
Key Credits
Takuto Edagawa (Co-director), Lewis Harvey (Executive producer)
3 / 5
Review: Wild Hearts is a solid, if flawed, take on the monster hunting genre

Wild Hearts is a solid enough first attempt at taking on the Monster Hunter crown, but its occasionally frustrating battles, its rather small number of monsters and the fidgety nature of its admittedly inventive gadget system mean you have to put up with a fair degree of irritation if you want to see it through.

  • Only eight weapons but they each feel very different to use, which is great
  • The 'karakuri' gadget-building system is fiddly but opens up plenty of possibilities
  • Only around 15 monster species, variations aside
  • Requires quite a bit of grinding and replaying old battles to upgrade
  • Lack of difficulty options means less experienced players are essentially shut out
3 / 5
Version tested
Xbox Series X | S
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Wild Hearts (Xbox Series X/S)
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