Review

Review: Saints Row is a painfully generic open-world malaise

The Saints are back in one of the most dated – and bug-ridden – open world games of the last decade

Creative director
Brian Traficante
Key Credits
David Kizale (Lead audio designer), Frank Marquart (Art director)
2 / 5
Review: Saints Row is a painfully generic open-world malaise

It’s a below average open world game that’s stuffed to bursting with bugs, and the best thing we can say about it is that making our Tobias Fünke-inspired character crouch over and do the wanker gesture while he walked down the street made us laugh. Probably not quite worth the price of admission.

  • Character creator is excellent
  • Nice lighting
  • Woeful technical problems throughout
  • Utterly uninspired open-world blandness
  • Rotten shooting
  • Dated to the point of parody
2 / 5
Version tested
PlayStation 5