Review

Review: Redfall is a refreshing loot shooter, even if it doesn’t play to Arkane’s strengths

The vampire adventure delivers killer combat and an atmospheric setting in which you can easily lose a weekend

Key Credits
Harvey Smith (Co-Creative director), Ricardo Bare (Co-Creative director)
4 / 5
Review: Redfall is a refreshing loot shooter, even if it doesn’t play to Arkane’s strengths
Spencer has partly attributed Redfall's disappointing launch to Xbox's more hands-off approach to development

Redfall is a compelling adventure with killer combat and an atmospheric setting in which you can easily lose a weekend. Even though it feels watered down by Arkane’s systemic standards, it’s an ambitious, primarily successful experiment full of narrative nuance and unique ideas. Hopefully, Redfall’s shakeup of the genre will pave the way for more inspired looter shooters in the future and, selfishly… another immersive simulator?

  • Engaging ability-based combat with room to specialise
  • An inspired setting with a thick, immersive, open-world atmosphere
  • A fun story with plenty to say
  • Plenty to do with your friends in co-op
  • The focus on action can get in the way of narrative nuance
  • Arkane’s strengths struggle to shine through
4 / 5
Version tested
PC
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