Review

Review: Psychonauts 2 is one of the most memorable platformers in years

While combat can be frustrating, few games manage to be as consistently inventive as Double Fine’s psychic sequel

Creative director
Tim Schafer
Key Credits
Lisette-Titre Montgomery (Art director), Lauren Scott (Senior systems designer)

It’s always a risk creating a sequel to a cult classic so long after the original, but in Psychonauts 2, Double Fine hasn't only made a game that respects the original and takes its characters to new heights, it has set itself, and new owner Microsoft, up with a platforming franchise that can thrive for years to come.

  • Incredibly creative and memorable levels
  • Excellent performances and a well told story
  • Visually stunning on Xbox Series X
  • Dated combat
  • Frustrating boss fights
4 / 5
Version tested
Xbox Series X | S
Review: Psychonauts 2 is one of the most memorable platformers in years
Creative director
Tim Schafer
Key Credits
Lisette-Titre Montgomery (Art director), Lauren Scott (Senior systems designer)

It’s always a risk creating a sequel to a cult classic so long after the original, but in Psychonauts 2, Double Fine hasn't only made a game that respects the original and takes its characters to new heights, it has set itself, and new owner Microsoft, up with a platforming franchise that can thrive for years to come.

  • Incredibly creative and memorable levels
  • Excellent performances and a well told story
  • Visually stunning on Xbox Series X
  • Dated combat
  • Frustrating boss fights
4 / 5
Version tested
Xbox Series X | S