Review

Review: A Plague Tale: Requiem is an uneven adventure plagued by performance woes

An adventure through France where the real plague is the framerate

Co-director
David Dedeine
Key Credits
Kevin Choteau (Co-director), Sebastien Renard (Writer)
2 / 5
Review: A Plague Tale: Requiem is an uneven adventure plagued by performance woes

A Plague Tale: Requiem is a sometimes compelling adventure weighed down by poor technical performance, and simple, frustrating and repetitive gameplay. While the stealth action can be enjoyable, and the puzzle elements of using the impressive hordes of rats to your advantage can be engaging, it’s a game that introduces compelling ideas but never really capitalizes on any of them. Pair that with some dodgy AI and it’s a game that’s at its best when the characters are simply walking through the world, talking to each other.

  • Visually imaculate
  • Great acting performances, once you get used to them
  • Enjoyable stealth action
  • Dreadful combat
  • Terrible performance
  • Far too long
  • Absurd bugs abound
2 / 5
Version tested
PlayStation 5
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