Review

Review: Halo Infinite is a return to form for the series

343’s shift to open-world results in a fresh and nostalgic experience, but there’s room for improvement

Campaign project lead
Joseph Staten
Key Credits
Justin Dinges (Campaign art lead), Jeff Easterling (Narrative lead)

Halo Infinite's move to a more open-world structure feels like a new beginning for the series, with nostalgic nods and fresh introductions combining to great effect. Both the campaign and multiplayer have room for improvement, but the core experience is strong.

  • Exploring Zeta Halo is the best Halo has been since Bungie
  • The campaign manages to feel both authentic and fresh
  • Multiplayer captures the fun of the early games
  • Campaign story missions feel more conventional
  • Multiplayer progression could be improved
4 / 5
Version tested
Xbox Series X | S
Review: Halo Infinite is a return to form for the series
Campaign project lead
Joseph Staten
Key Credits
Justin Dinges (Campaign art lead), Jeff Easterling (Narrative lead)

Halo Infinite's move to a more open-world structure feels like a new beginning for the series, with nostalgic nods and fresh introductions combining to great effect. Both the campaign and multiplayer have room for improvement, but the core experience is strong.

  • Exploring Zeta Halo is the best Halo has been since Bungie
  • The campaign manages to feel both authentic and fresh
  • Multiplayer captures the fun of the early games
  • Campaign story missions feel more conventional
  • Multiplayer progression could be improved
4 / 5
Version tested
Xbox Series X | S