Review

Review: GTA Trilogy – Definitive Edition (PS5) feels far from ‘definitive’

Solid performance and updated lighting make up for a lack of heart and strange redesigns

Producer (original games)
Leslie Benzies
Key Credits
Dan Houser (Co-writer (original games)), Morgan Hughes (Art director)

GTA Trilogy: The Definitive Edition is a good way to play these three classic games, but it feels far from “definitive”.

  • Solid framerate
  • Nice lighting
  • It’s still three of the best games ever
  • Hit-or-miss character redesigns
  • Loss of atmosphere
  • Buggier than it should be
3 / 5
Version tested
PlayStation 5
Review: GTA Trilogy – Definitive Edition (PS5) feels far from ‘definitive’
Producer (original games)
Leslie Benzies
Key Credits
Dan Houser (Co-writer (original games)), Morgan Hughes (Art director)

GTA Trilogy: The Definitive Edition is a good way to play these three classic games, but it feels far from “definitive”.

  • Solid framerate
  • Nice lighting
  • It’s still three of the best games ever
  • Hit-or-miss character redesigns
  • Loss of atmosphere
  • Buggier than it should be
3 / 5
Version tested
PlayStation 5