Review

Biomutant review: A wasted potential

THQ Nordic delivers an environmentally-minded adventure that’s packed with a thousand pieces of inconsequence

Game director
Stefan Ljungqvist
Key Credits
Matt Forbeck (Writer), Greger Pihl (Principal artist)

Biomutant’s feature list seems to include everything a successful open-world action RPG needs. But journey through its towns, fields and bunkers, and there’s no intrigue in its exploration or weight in its relationship building. Not even a worthy combat challenge to hold everything together. With so many ideas left under-developed, it wastes a setting that had far more potential.

  • A lush green world full of locations to find
  • Crafting weapons from scrap is enjoyable
  • Exploration is repetitive and one-dimensional
  • A lot of missions feel like needless padding
  • Combat offers little dynamism or challenge
  • Characters lack personality and the narrator irritates
  • The morality system is offensively stupid
2 / 5
Version tested
PC
Biomutant review: A wasted potential
Game director
Stefan Ljungqvist
Key Credits
Matt Forbeck (Writer), Greger Pihl (Principal artist)

Biomutant’s feature list seems to include everything a successful open-world action RPG needs. But journey through its towns, fields and bunkers, and there’s no intrigue in its exploration or weight in its relationship building. Not even a worthy combat challenge to hold everything together. With so many ideas left under-developed, it wastes a setting that had far more potential.

  • A lush green world full of locations to find
  • Crafting weapons from scrap is enjoyable
  • Exploration is repetitive and one-dimensional
  • A lot of missions feel like needless padding
  • Combat offers little dynamism or challenge
  • Characters lack personality and the narrator irritates
  • The morality system is offensively stupid
2 / 5
Version tested
PC