Toshihiro Nagoshi is a Japanese game designer and chief creative officer at Sega. Nagoshi started his career in the mid-90s in Sega’s arcade department, where he contributed design to Virtua Racer and directed Daytona USA.
In 2000 Nagoshi became head of Sega’s internal Amusement Vision studio, which created the Super Monkey Ball and F-Zero GX / AX games. In 2005 Nagoshi launched the Yakuza franchise, which according to Sega has sold more than 10 million units to date.
Toshihiro Nagoshi News
Analysis: Who is working for Yakuza creator Toshihiro Nagoshi’s new studio?
Veterans from Square Enix, FromSoftware, Capcom and more are working on Nagoshi Studio's first game
Yakuza creator Nagoshi says his next game will be ‘violent and silly like a Tarantino movie’
The designer suggests fans won’t have to wait long for its reveal
Yakuza creator Toshihiro Nagoshi is launching his own radio show
Nagoshi recently launched a new studio with former Yakuza developers
Yakuza creator Nagoshi shares early info on his new studio’s first game
The Yakuza veterans feel story is more important than setting
Yakuza veterans confirm founding of Nagoshi Studio
Former Sega creative director Toshihiro Nagoshi's studio will be funded by NetEase
‘Nagoshi Studio’ looks like Yakuza’s creator’s next venture
Former Sega creative director Toshihiro Nagoshi looks set for NetEase link
Yakuza director Toshihiro Nagoshi to be appointed Sega’s creative director
Sega veteran taking on new role in wider managerial and organisational restructure
F-Zero GX producer reveals he’s open to working on a new instalment
Nagoshi still has “a great deal of affection” for the 2003 racer
Yakuza director says he views Switch predominantly as ‘kids and teens’ console
Nagoshi seemingly plays down chance of series coming to Nintendo’s platform
‘Japan should have made Ghost of Tsushima’, says Yakuza creator
Toshihiro Nagoshi praises Sucker Punch’s Kurosawa homage