
Jason Connell
Jason Connell is a creative director at Sucker Punch Productions. He is best known for his work on the Infamous series and Ghost of Tsushima.
Jason Connell News
Ghost of Tsushima, Hades and Last of Us 2 lead GDC 2021 Awards nominations
Each game up for six prizes, with Half-Life: Alyx nominated for five
Hades sweeps the 2021 BAFTA Games Awards with 5 wins including top prize
The Last of Us 2, Animal Crossing New Horizons and Sackboy A Big Adventure each scoop two BAFTAs
Sony has greenlit a Ghost of Tsushima movie led by Jon Wick’s director
Sucker Punch will produce the live-action film along with Chad Stahelski
Sucker Punch discusses Ghost of Tsushima’s approach to cultural authenticity
“One of the joys of the project was being committed to being a learner," says producer Brian Fleming
Tsushima mayor wants to make ‘every PlayStation developer’ an ambassador
Sucker Punch leads were recently honoured with ‘tourism ambassador’ titles
Ghost of Tsushima devs to be made permanent ambassadors of the real island
Creative leads to be honoured for spreading "the name and history" of Tsushima
2021’s BAFTA Games nominations are dominated by PlayStation exclusives
The Last of Us receives a record number of nominations, followed by Ghost of Tsushima
Ghost of Tsushima fans have helped raise $260k for repairs on the real island
Shrine thanks fans for helping repair damage
Ghost of Tsushima Legends dates its first raid and weekly challenges
Latest patch also includes various bug fixes
More Ghost of Tsushima is coming, a Sucker Punch job ad suggests
The open-world PS4 title broke PlayStation's original IP launch record this summer