Grzegorz Mocarski
Grzegorz Mocarski is a Polish engineer and game designer.
Mocarski started his career at Warsaw-based People Can Fly as lead programmer for Bulletstorm and Gears of War Judgment.
He joined CD Projekt Red to lead gameplay for The Witcher 3: Wild Hunt and spin-offs Gwent and Thronebreaker.
Grzegorz Mocarski News
Future CD Projekt marketing campaigns will start much closer to launch following Cyberpunk 2077 problems
Studio also details new “parallel AAA development” strategy starting in 2022
The Witcher 3’s next-gen update will be released in the second half of 2021
The PS5 and Xbox Series X/S port is being developed externally by Saber Interactive
CD Projekt Red forms Vancouver studio with acquisition of Cyberpunk and Dying Light contributor
Polish company has been working closely with Digital Scapes since 2018
Stolen Cyberpunk and Witcher data reportedly sold after ‘$7 million auction’
Data allegedly includes source code files for the RedEngine and multiple games
Cyberpunk and Witcher 3 source code is reportedly being auctioned by CD Projekt hackers
The Gwent source code has also been published online
Cyberpunk 2077’s troubled launch could make CD Projekt a buyout target, analyst suggests
Research firm says Polish company would benefit from greater publishing expertise
The Witcher’s Netflix series looks like it’s getting a third season
Writer’s Guild of America lists season 3, shortly after season 2 resumes shooting
CD Projekt confirms next-gen The Witcher 3 is being developed externally
Switch port studio Saber is also creating the PS5 and Xbox Series X version
The Witcher 3 is coming to PS5 and Xbox Series X – and it’s free for current-gen owners
CD Projekt promises ray tracing and faster loading times
CD Projekt has announced a location-based The Witcher game for mobile
The Witcher: Monster Slayer has players tracking and fighting monsters