Daniel Berlin
Daniel Berlin is a gameplay designer, world designer and franchise design director currently at DICE. He is best known for his work on the Battlefield series since Battlefield 4. Prior to DICE he was at Massive Entertainment as a game designer on Far Cry 3.
Daniel Berlin News
DICE’s new boss says it has ‘no time’ for Mirror’s Edge-style projects: ‘We’re focusing only on Battlefield’
Rebecka Coutaz has given her first interviews since joining the company
Battlefield 2042 players are unable to play the game as Season 1 launches
DICE says it’s working on a fix for "load persistence data errors”
Battlefield 2042 is reportedly in ‘abandon ship’ mode as EA switches focus to the next series entry
UPDATE: EA claims there's "a significant team" focused on evolving and improving the game
Battlefield 2042 Season 1 Zero Hour has been dated and detailed with a gameplay trailer
Including new map Exposure, and free and premium battle passes
Watch the Battlefield 2042 Season 1: Zero Hour gameplay reveal live on Tuesday
The game’s delayed first season will reportedly launch on June 9
DICE is winding down development on Battlefield 2042’s Hazard Zone
The company details future plans for the game ahead of the launch of Season 1
EA’s boss says the company is ‘taking the long view’ with Battlefield 2042
Andrew Wilson also provides an update on EA's release plans for Battlefield Mobile
Battlefield 2042 could be about to join Game Pass, listing suggests
The FPS has been flagged up as a Game Pass title, following a similar FIFA 22 listing last week
Battlefield 2042’s latest update finally adds voice chat, 6 months after launch
Version 4.0 makes significant additions to the EA DICE shooter
Battlefield 2042’s big 4.0 update will include ‘400+ fixes and improvements’
"Key bits" shared ahead of next week's release