
Caroline Marchal
Caroline Marchal is the CEO and creative director at Interior Night.
In the past she was a game designer on Heavy Rain and lead game designer on Beyond: Two Souls.
Most recently she was the creative director of As Dusk Falls.
Caroline Marchal News
Review: As Dusk Falls is an engaging story let down by its mechanics
Strong character performances and an interesting story are undercut by terrible controls and an ill-fitting art style