In an interview with Game Informer, Aonuma confirmed that Breath of the Wild director Hidemaro Fujibayashi has retained the role on the follow-up. “We’re working together really hard on this game,” he said.
“One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story,” he added.
Additionally, Aonuma suggested Breath of the Wild sequel DLC is a strong possibility. “I really like the idea of having DLC or anything coming after the main game. People play the game longer and enjoy the game a lot deeper. Going forward, that’s definitely something we’ll think about.”
A trailer shown during its Nintendo Direct E3 presentation featured Link and Zelda together, although no further details were announced.
Elsewhere, Aonuma wouldn’t be drawn on whether Zelda might be a playable character, or if the title will support co-op.
“It’s kind of interesting that you bring that up,” he told IGN, “because in Breath of the Wild, you see Zelda and Link together often too, so to go straight into the thought of co-op is very interesting to me.”
He also told Kotaku he “can’t say” how many playable characters the game will feature.
Earlier this week, Aonuma said younger members of the sequel’s development team had drawn inspiration from Red Dead Redemption 2, while Fujibayashi was playing Skyrim during the creation of the original Breath of the Wild.