And according to Bakaba, Arkane’s passion for making “original” games with “a lot of personality and style” seems like a natural fit for the Xbox Game Pass model.
“Being able to be a part of the Xbox Game Pass ecosystem makes things a bit different for us, because we can occupy a space in that service, and we will continue to make the kind of games that we make and make them well,” he said.
“If you’ve looked on social media, you’ll see that games like Prey and Dishonored 1 and 2 coming to Xbox Game Pass, a lot of people are saying that you need to play these games and have no excuse not to, so it’s been very encouraging.
“It’s a service that will allow us to remain creative and have the audience and build that relationship over time and that’s really exciting.”
Following the acquisition, Microsoft added a number of additional Bethesda titles to Xbox Game Pass, including Arkane’s Dishonored Definitive Edition and Prey, taking the total available on the service to 20.
Despite Microsoft now owning Arkane, Deathloop isn’t currently scheduled for release for Xbox consoles.