Speaking to IGN in a video published on Wednesday, Spencer said he was impressed with the PS5’s audio and SSD technology, but added that he feels “really good” about how Xbox’s own next-gen hardware lines up against its rival.
Asked how he reacted to the PS5 specs reveal, Spencer said: “I felt really good, no doubt. I felt really good about how Series X lines up.
“I think Mark [Cerny] and the team did some really good work on the audio processing that they’ve talked about, their SSD technology is impressive – we like that and we saw the work that they did.”
He added: “The planning takes a long time and so I will definitely have respect for any platform team that’s launching… it just takes a lot of work. But I will say when we finally saw the public disclosure, I felt even better about the choices we made on our platform and I kind of expected that I would.
“The hardware team… that did Xbox One S, Xbox One X… I just have a lot of confidence in them, and if I give them the time and the targets to go hit, I just believe in their ability to create a great end-to-end program. The work that Jason Ronald and the team have done is just fantastic.”
The next-gen console will feature an eight core CPU with 16 threads, allowing for 12.155 teraflops of compute power and “impressive” speeds of up to 3.8ghz when hyper-threading is disabled.
Series X will include a GPU capable of 12 teraflops of compute performance and a 1TB custom NVMe solid state drive.
In comparison, PS5’s CPU is said to be capable of speeds of up to 3.5ghz and a GPU that can push compute performances of 10.28 teraflops.
However these on-paper numbers do not tell the full story, as PS5 utilises variable frequencies – referred to as ‘boost’- which theoretically allow the console to hit GPU frequencies far higher than expected, with more compute power able to be extracted.
Digital Foundry editor Richard Leadbetter explained: “Sony‘s pitch is essentially this: a smaller GPU can be a more nimble, more agile GPU, the inference being that PS5’s graphics core should be able to deliver performance higher than you may expect from a TFLOPs number that doesn’t accurately encompass the capabilities of all parts of the GPU.”
The PS5’s high-bandwidth SSD has also been highlighted as one of its most important features, with the drive able to load 2GB of data in one quarter of a second.