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Images posted online show Witcher 3 Switch owners can now also play around with various graphics settings including motion blur, blur, bloom, sharpening, depth of field, cutscene depth of field, light shafts, underwater effects and foliage visibility range.
Update 3.6 — list of changes:
- Added touch control support.
- Added save file integration with GOG, Steam and versions of the game for Switch from different regions.
- Added more text languages (in selected regions).
- Added more graphical options.
- Added multiple performance optimizations.
- Fixed various visual and functional bugs.
- Various gameplay and crash fixes.
- While transferring saves from PC, please keep in mind:
- Mod-related bugs and blockers might get transferred from a modded PC game save file.
- If the save file name has been changed on PC, the Switch’s Cloud Save feature won’t be able to recognize it.
Original story continues: The sharpening setting comparison screenshots below, taken when the console was docked, were originally published on ResetEra.
The game released for Switch in October 2019, with VGC’s 5/5 Witcher 3 Switch review calling it “an intelligent port that shrinks one of the best RPGs of recent years without losing the scale and magic.”
Ahead of the title’s release, VGC spoke to Piotr Chrzanowski, a senior producer at CD Projekt Red, to discuss the Switch port’s technical secrets.