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An employee at Chinese studio Virtuos has confirmed it’s working on an “unannounced [triple-A] action adventure game remake”, following VGC’s report that it’s been handed the Metal Gear Solid license.
As spotted by VGC reader Faizan Shaikh, Virtuous lead programmer Zhiyang Li mentions the unannounced game on his LinkedIn profile and claims to have worked on it since October 2018.
According to his description, the remake will feature “[triple-A] quality level art”, 4K graphics and “set piece destruction”. Li also makes reference to multiple platforms in his description of the project.
VGC first reported last month that Virtuos is working on a new version of Metal Gear Solid 3: Snake Eater and the project described in Li’s profile may or may not be related.
In addition to the MGS3 project, Konami intends to release remasters of the original Metal Gear Solid games for modern consoles, we reported.
Established in 2004, Virtuos is one of the largest game developers in the world and focuses on supporting the development of major triple-A games or bringing existing games to new platforms.
Recently it worked on the Switch ports of Dark Souls Remastered, The Outer Worlds and The BioShock Collection, as well as contributing art and content to blockbusters such as Battlefield 1, Uncharted 4 and Horizon Zero Dawn.
It’s understood that Konami is also working on a new Castlevania game, which sources described as a “reimagining” of the series currently in development internally at Konami in Japan, with support from local external studios.
Konami’s Japanese bosses are understood to have historically pushed back against most pitches to outsource its key games brands.
However, following the disappointing performance of recent in-house titles Metal Gear Survive and Contra: Rogue Corps, VGC’s sources said the company has become more willing to contract outside studios for its major franchises.