During a video interview with Chinese publication Gamersky, the executive teased “some new type of experiences” in the fan favourite series, which is reportedly heading to VR devices.
“On Splinter Cell there will be some new type of experiences but more on different devices, so we are working a little bit, a lot, on the brand today to come back at one point,” he said. “We can’t say when because as you know it takes time, but we have to find each time the right experience to come back big.”
Asked about the reports during Ubisoft’s latest earnings call, Guillemot was non-committal, although he suggested there could be an opportunity in the VR market for Ubisoft should the right ingredients be present.
The most recent Splinter Cell game was 2013’s Splinter Cell: Blacklist, and the six years since its release represents the longest period without a new entry in the franchise since it debuted in 2002. Guillemot said in April the series needed to evolve before it could make a comeback.