A number of Ubisoft developers are extremely unhappy with the company’s decision to add non-fungible tokens (NFTs) to its games, according to a new report.
Kotaku claims to have been shown messages posted on Ubisoft’s internal social media hub, MANA, in which staff are showing confusion and disappointment over the recent announcement of the Ubisoft Quartz platform.
One developer confused by the plans reportedly wrote: “I still don’t really understand the ‘problem’ being solved here. Is it really worth the (extremely) negative publicity this will cause?”
Another staff member not in favour of the platform added: “How can you look at private property, speculation, artificial scarcity, and egoism, then say ‘yes, this is good, I want that, let’s put it in art’?”
A third member reportedly said: “I normally try to stay positive on our announcements but this one is upsetting.”
Ubisoft Quartz is billed by Ubisoft as “the first platform for playable and energy-efficient NFTs in AAA games”.
Launching last week in beta with the PC version of Tom Clancy’s Ghost Recon Breakpoint, it enables players to acquire ‘Digits’, which are collectible in-game vehicles, weapons and pieces of equipment.
Digits will be released as part of limited ‘Editions’, each made up of a fixed number of cosmetic items.
Ubisoft said: “Digits are a new way to experience cosmetic items, combining the fun of playing with AAA quality assets and the thrill of owning NFTs that represent unique, collectible pieces of Ubisoft game worlds.”
Each Digit has its own serial number which can be viewed by other players in-game and comes with a certificate of ownership. Players will be able to sell Digits on third-party platforms outside of the Ubisoft ecosystem.
Quartz has been met with overwhelming backlash from players, with the announce trailer on the official Ubisoft North America YouTube channel receiving more than 95% dislikes.