“Put simply,” brand director Craig Laycock wrote, “making a management simulation game on three consoles (and making it the best it possibly can be on all three), is a tricky programming puzzle.
“We have to take the game apart and figure out how to fit it into what is essentially a smaller box. That takes a fair amount of time and engineering work, and it turns out we need to take a little more to iron out the remaining creases.
“So, we’re going to take a bit longer to get that right,” Laycock continued. “We expect a new release date for Two Point Hospital Console to be in the first half of 2020 and we’ll be sure to keep you right up to date with our progress.
“We know you’ll be a bit disappointed by this news, but hopefully you understand why we’re doing it: quality is the most important thing and we want you to have the very best experience.”
The console version of the game will include a number of features added to the PC title post-launch, including Interior Designer, copy-paste room layouts, character customisation, and the Bigfoot and Pebberley Island expansions.
Sega acquired British developer Two Point Studios in May 2019.