The console version includes several features added to the PC title post-launch including copy-paste room layouts, character customisation, and the Bigfoot and Pebberley Island expansions.
It also features a rebuilt control scheme “which guarantees smooth play for both on the go and on the couch gaming”.
The console version of the game was originally scheduled to be released this year, but it was delayed in October.
“Put simply,” brand director Craig Laycock said at the time, “making a management simulation game on three consoles (and making it the best it possibly can be on all three), is a tricky programming puzzle.
“We have to take the game apart and figure out how to fit it into what is essentially a smaller box. That takes a fair amount of time and engineering work, and it turns out we need to take a little more to iron out the remaining creases.”
Sega acquired developer Two Point Studios in May 2019.