Now publisher Secret Mode has announced that the game will be coming to PS4 on May 16, with some new party modes added.
The original Zool was released by Gremlin Graphics in 1992 for the Amiga home computer, and was later ported to the SNES, Mega Drive, Master System, Game Gear, Game Boy, PC, Atari ST, Amiga CD32 and Acorn Archimedes.
Zool Redimensioned gives the game a modern refresh, most notably by taking advantage of higher screen resolutions by zooming the action out, making it easier for players to see where they’re going.
The PS4 version will include new local multiplayer modes. “Don your favourite Zool mask and compete with up to 3 friends by grabbing the most clutter in Zool’s Gold, holding onto Krool’s crown in Rool of Zool, and booting balls into the back of the Nth dimension in Ball Brawl”, the game’s description reads.
The PC version was created by apprentices at the Sumo Digital Academy, a talent development programme designed to help graduates make their first career move into the video game development industry.
Those apprentices have now moved on to other roles, meaning the PS4 port has been handled by a new team of apprentices.
Sumo Digital director of education partnerships Dr Jacob Habgood said: “The PC version of Zool Redimensioned had such a fantastic reception from fans of the original game, that we’re thrilled to be able to bring this tribute to the Amiga’s classic platformer to PlayStation 4.
“The apprentices from the Sumo Digital Academy have worked hard to ensure that it captures the essence of the original game, made here in Sheffield by developers who were not so different in age to them.
“Yet they’ve succeeded in making it accessible to new audiences and added fantastic new game modes for players to enjoy too. The game is a testament to the talent the Sumo Academy is producing, while giving young people a gateway into the video games industry.”