The PS5 UI has started showing which PS5 games can be streamed with PS Plus Premium
The service offers 720p, 1080p, 1440p and 4K streaming of PS5 games
Sony has begun denoting which games are streamable with PlayStation Plus Premium, via a new logo on the console’s user interface.
As spotted by Push Square, the new logo has appeared on the home screen underneath games that can be streamed, as PS5 game streaming has now rolled out across Europe.
The feature, which is available to PlayStation Plus Premium members, has been receiving a staggered rollout.
Japanese players were able to start streaming PS5 games from October 17, while Europe got the feature on October 23. It’s set to come to North America on October 30.
The service allows players to choose between 720p, 1080p, 1440p and 4K streaming quality. This is notable as Xbox Cloud Streaming, the most direct console comparison, doesn’t offer a 4K option yet.
“When this feature launches, cloud game streaming for supported PS5 titles will be available for use directly on your PS5 console,” Sony said when the feature was revealed.
“That means as a Premium member, it’ll be easier to jump into your favorite games without downloading them first onto your PS5 console.”
It added: “As more games continue to launch on the PS5 console, we look forward to adding cloud streaming capability for PS5 titles in addition to the PS3, PS4 and classic titles that are already available for Premium members to stream.”
Earlier this year, Sony Interactive Entertainment CEO Jim Ryan said PlayStation was gearing up to reveal “aggressive plans” in the cloud gaming space.
“We observe mobility in gaming habits to be an increasingly important trend, and the cloud will be fundamental to allowing us, or indeed anybody else, to exploit that trend,” he said.
“We do have some fairly interesting and quite aggressive plans to accelerate our initiatives in the space of the cloud that will unfold over the course of the coming months.”
More recently, Sony CEO Kenichiro Yoshida said technical issues remain with cloud-based gaming, calling the technology “very tricky” but a challenge “we want to take on”.