The Last of Us Part 2 was announced at the PlayStation Experience event in December 2016.
The first trailer revealed the return of Ellie and Joel, the protagonists from The Last of Us, which launched on PS3 in 2013 and was later remastered for PS4.
Set five years after the events of the original game, the sequel sees players take control of Ellie, who was a secondary playable character in The Last of Us and the star of the title’s Left Behind expansion.
Following a period of relative stability in the 19-year-old’s life, during which she’s forged meaningful new relationships, her world is shaken by a violent act that sparks a brutal revenge mission.
“From the way Ellie plays to the way she navigates through this hostile world, you’re going to feel her physical, emotional, and mental state expressed through every facet of gameplay,” he said.
“We’ve completely overhauled our engine, developed new combat mechanics, created new analogue stealth systems, and revamped our animation system to fully express Ellie’s desperation, resourcefulness, and unique agility.
“We’re also upping the stakes and tension of the world,” Druckmann added. “Our environments are broader, more complex, and more detailed – bringing unprecedented realism, verticality and player choice to the world of The Last of Us.
“The human enemies you’ll encounter are now more threatening and capable, using sophisticated communication and environmental awareness to create intense, more dynamic stealth and head-on combat encounters.”
Naughty Dog claimed in June 2018 that The Last of Us sales had reached 17 million units across PS3 and PS4.