Japanese studio Yuke’s confirmed back in 2020 that it was working on a new “best in class” console game for AEW. During the game’s announcement, it was revealed that genre luminary Hideyuki Iwashita, the director of classic fighting games WWF No Mercy and Def Jam Vendetta, would also be involved in the AEW title.
“When I first signed with AEW, Tony Khan gave me the opportunity to assemble the best gaming team that understands and respects professional wrestling, to make the best wrestling games ever,” said Kenny Omega, executive vice president at AEW.
“Thanks to our incredible collaboration with Geta, YUKE’s and THQ Nordic, a new era of professional wrestling gaming is quickly approaching. AEW: Fight Forever has exceeded my highest expectations, and I’m confident that June 29 will be a momentous day for wrestling fans and gamers alike.”
AEW CEO Tony Khan added: “Since our initial announcement, fans worldwide have shown unbridled passion around the launch of Fight Forever, and AEW has proven through our exciting storylines and hard-hitting wrestling action that good things come to those who wait.
“With Fight Forever, Kenny and our world-class team have delivered an authentic, nostalgic feel of wrestling games past, along with the unmatched creativity that AEW brings to the table.
“It’s going to be cool to see our fans finally getting a fresh and much-needed alternative next-gen console wrestling game on June 29. AEW has the greatest fans on the planet, and I’m excited for them to experience this new way to engage with our stars.”