The company did not specify any release timing and said fans should expect more news “soon”.
Travis Strikes Again is the latest instalment in Goichi Suda’s cult action series and represents a significant departure for the franchise, with a move to a top-down perspective and a focus on retro-inspired mini-games.
Currently, its Metacritic average sits at 67, with reviews spanning nearly the full breadth of the ten-point scale.
Japanese designer Suda has come to expect a divisive response to his games, with the likes of Killer7 through to Shadow of the Damned polarising opinions with their stylish and violent action.
Speaking in a recent interview, Suda said he expected another divisive reaction with Travis Strikes Again: “In the process of making Travis Strikes Again I expected it would cause an extreme ‘love or hate’ reaction,” he said.
“I was expecting that. However, I decided not to shift my focus further towards the market trends and instead focused on what needed to be done with this team. In doing so, we strengthened the team and that suited the philosophy of Grasshopper as a company.”
Suda insisted that Grasshopper’s most ardent fans have expressed pleasure with the game. However, the CEO acknowledged a need for improvement from the its young development team in order to reach a wider audience.
“Travis Strikes Again was built by a brand new team here who share the same goals as myself,” he added.
“The game was started by just four people, with external help from freelancers. Also, some veterans who used to work at Grasshopper came back to join the team. So it was a process of building the team alongside the game, which was challenging but also exciting.”