Following a patch released on Wednesday, the Xbox Series X version of the flight sim has been updated with 120FPS and 4K support, graphics modes for enhanced visuals or performance, and support for variable frame rates.
On PlayStation 5, the game has received general visual quality and lighting improvements, according to EA, but not the Series X version’s performance options or 120fps support.
As reported by our network partners at Eurogamer, enabling 120fps on PS5 requires a full native port, while Microsoft allows the feature to be added via a backwards compatibility patch.
Rocket League developer Psyonix explained: “Enabling 120hz on Xbox Series X|S is a minor patch, but enabling it on PS5 requires a full native port due to how backwards compatibility is implemented on the console, and unfortunately wasn’t possible due to our focus elsewhere.”
Star Wars Squadron’s 3.0 update makes several other bug fixes, changes, and additions to the flight sim which can be found on EA’s website.
In October it released DLC inspired by Disney+ show The Mandalorian, followed by a new map in November and new Star Fighters in December.
Star Wars Squadrons developer Motive has said it’s working on “several” unannounced projects.
The Montreal-based studio has undergone a rebrand following the release of Squadrons, which is its first fully-developed title since its formation in 2015. It previously collaborated on DICE’s Battlefront 2.