And the platform holder expects to add over 120 titles to the cloud gaming service this year.
“We’re working with our partners to share more on those [timed exclusive] games soon,” Google said on Thursday.
Stadia launched in November 2019 with several missing features, some of which have been rolled out over the past few months including full Chromecast Ultra support, Buddy Passes and the “first version” of its achievements system.
Pre-launch, Stadia director of product Andrey Doronichev said Google’s approach to releasing features is “gradual rollout and continuous improvement” based on user feedback.
Google said on Tuesday it will begin releasing the following features over the next three months:
- Support for 4K gaming on the web
- Add further Assistant functionality when playing on the web
- Support for additional Android phones
- Wireless gameplay on the web through the Stadia controller
Google announced in December that it’s buying Typhoon Studios, the independent developer behind Journey to the Savage Planet, and said it’s “looking into” the possibility of further studio acquisitions.