The publisher, which co-developed the live service title with PlatinumGames, has launched a survey to help it understand how it can deliver “a better game experience” for players of the third-person action RPG.
The multiple-choice survey asks players to indicate their level of satisfaction with various visual aspects of the game including playable and non-playable character and equipment design, its “oil painting style” graphics and its maps.
The survey must be completed by March 18 at 10.59am PT / 1.59pm ET / 5:59pm GMT.
“In the future, Babylon’s Fall will almost certainly be frequently used as an example of how not to launch a live service game,” opens VGC’s review of the game.
“Not only does it fail at the most basic elements, such as a visual style that’s incredibly unappealing, or a mission structure that is somehow both dreadfully short and tedious, but the game also tries desperately to establish itself as a live game, filling your screen with as many opportunities to micro-transact as it can, despite the fact it actually costs $60 to purchase.”
Square Enix has said it plans to support Babylon’s Fall with new game modes, ongoing story content, and additional weapons at no extra cost.