Studio creative director Cory Barlog, who helmed 2018’s God of War reboot, told the LA Times that the Sony studio is currently “spread out on a lot of different things”, but declined to offer specifics.
As well as developing one of PlayStation’s flagship franchises, Santa Monica Studio has previously acted as a business incubator and publisher for indie game studios including Thatgamecompany (Journey), Eat Sleep Play (Twisted Metal), Giant Sparrow (The Unfinished Swan), Ready at Dawn (The Order: 1886) and Q-Games (PixelJunk).
The studio is also believed to have been working on a new sci-fi IP headed by God of War 3 creative director and future Star Wars Jedi: Fallen Order director Stig Asmussen, prior to its cancellation and a round of layoffs in 2014.
While Santa Monica could be working on non-God of War projects, Ragnarök director Eric Williams told the LA Times he’d be happy to dedicate himself to the series full-time.
“I remember talking to someone from another game company, where they were trying to get me to leave,” he recalled. “They said, ‘Do you just want to be known as the God of War guy for the rest of your life?’ That was your big pitch to dissuade me? Because yes, I kind of do.”
VGC’s God of War Ragnarök review labelled it one of the best PlayStation games ever.