Sony’s first PSVR2 game is Horizon Call of the Mountain
The original game is being developed by Guerrilla and Firesprite
Sony Interactive Entertainment has announced its first next-gen VR game: Horizon Call of the Mountain.
Developed by Guerrilla Games in partnership with newly-acquired UK developer Firesprite, Call of the Mountain is described as an original game being built specifically for PS VR2, which “will open the doors for players to go deeper into the world of Horizon.”
“Everyone at the studio is working to put the last finishing touches on Horizon Forbidden West,” said Guerrilla studio head Jan-Bart Van Beek in an announcement video.
“As you join Aloy on her journey into the Forbidden West, it’s great to know this isn’t the final frontier of the world of Horizon. In fact, it’s only the beginning.
“Our teams have also been working on a brand new game set in the world of Horizon, which we are very proud to announce… it’s been designed to push gameplay, technology and hardware innovation and it truly shows what’s possible with the hardware’s best-in-class visual experience and controllers.”
In a separate statement, the Guerrilla boss added: “We don’t want to reveal too much just yet, but this story will be told through the eyes of an entirely new character. You will also meet Aloy, other familiar faces, and new characters along the way, and we’ll be introducing you to the protagonist of Horizon Call of the Mountain soon.”
Firesprite is a Liverpool-based developer stablished in 2012 by former members of SIE Studio Liverpool, after it was closed down by Sony.
The company was officially acquired by Sony last year, after several years closely collaborating on VR games together, including The Playroom (PS4) and The Playroom VR (PS VR).
“Quite a few members of Firesprite come from SIE’s Studio Liverpool and we’re thrilled to welcome them back,” said PlayStation Studios head Hermen Hulst at the time.
“Firesprite is a creative and ambitious studio that is exceptional at building incredible experiences that truly showcase the potential of our hardware.
“The team’s technical and creative capabilities will be paramount to growing our stellar catalogue of exclusive games, and I think you’ll be excited for what’s to come.”