Company president and CEO Kenichiro Yoshida announced the plan during Sony’s corporate strategy meeting on Tuesday.
He said increased speed, enhanced sensory perceptions generated by PS5’s DualSense controller, and sound delivered in 3D audio will combine to create revolutionary and more immersive next-gen console game experiences.
“Games for the PS5 that deliver this new game experience are being made by both first and third-party developers and we plan to introduce a compelling line-up of titles soon,” he said.
Commenting on the impact of the coronavirus last week, Sony said “major problems have not arisen in the game software development pipeline for Sony’s own first-party studios or its partners’ studios”.
Following the publication of its full-year financial results on May 13, during which it revealed PS5 is still on track to launch during the 2020 holiday season, Sony was asked to rate its next-gen marketing campaign to date.
During an investor Q&A session, a Merrill Lynch analyst said: “Sony’s next generation game console marketing compared to Microsoft’s software line-up introduction is a bit inferior—some people say it’s lagging—so towards the launch of PS5, do you think that you have a passing grade and if it is a passing grade, what is going well?”
“Is it a passing grade or not?” Sony’s chief financial officer Hiroki Totoki responded. “Well, on that point, I think results will be everything, so after the launch it will become clear, and so we are going to make our upmost effort.”
It was recently claimed that Sony is planning to unveil its PS5 plans in June.
Sony CEO Yoshida also said on Tuesday that PlayStation Now had over 2.2 million paid subscribers as of April 2020.
Sony slashed PlayStation Now prices in October 2019 in a bid to be more competitive with rival streaming services. It also began adding “blockbuster” games each month, which are available for a limited time.
Shorty after it reduced membership prices, Sony said PlayStation Now had reached one million subscribers.