In a PlayStation Blog post, Sony said PS VR2’s see-through feature enables players to view their surroundings while wearing the headset.
Users can select the function button on the headset, or use the Card in the Control Center, to toggle between viewing their surroundings or the content on PS VR2.
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The Card in the Control Center also provides access to other settings, such as adjusting the size of the active play area, which can be customised using the PS VR2 Sense controllers and the embedded cameras.
PS VR2’s new broadcast feature lets users record themselves while playing by connecting a PS5 HD Camera to the console.
Sony also detailed the hardware’s VR Mode and Cinematic Mode. “In VR Mode, players can enjoy VR game content in a 360 view in a virtual environment. Content will be displayed in 4000 x 2040 HDR video format (2000 x 2040 per eye) with 90Hz/120Hz frame rate.
“In Cinematic Mode, players can view the PS5 system and UI and all non-VR game and media content on a virtual cinema screen. Content in Cinematic Mode will be displayed in 1920×1080 HDR video format with 24/60Hz and also 120Hz frame rate.”
Sony said in May that it will have more than 20 games ready for the launch of PS VR2.
“Right now, there is a considerable amount of money being spent on partnerships with independent and other third-party developers to secure a considerable pipeline of attractive VR content at the launch of PlayStation VR2,” said SIE president Jim Ryan.
“That energy, that effort and that money will continue to grow as the installed base of PlayStation VR2 headsets grows also.”
During Sony’s CES 2022 keynote in January, the company first shared official technical specs for the PS5 VR headset and announced the first PS VR2 game: Horizon Call of the Mountain from Guerrilla and Firesprite.