Releasing on December 2, it’s a remaster of the first season of Sam & Max episodic titles, which Telltale Games originally released in 2006 and 2007.
The remaster has been put together by Skunkape Games, which was established by former Telltale co-founder and CEO Dan Connors.
Following Telltale’s closure in 2018, Connors and three other ex-employees acquired the rights to the studio’s Sam & Max games, and the remaster has been developed with help from several other former Telltale developers.
Sam & Max Save The World Remastered is scheduled for release on December 2 priced at £15.49, although players who bought the original downloadable version on Sam & Max Season One on Steam, GOG, or the Telltale Store can get 50% off the remaster through December 31.
“We’ve tried to strike a balance between making the game better and preserving what made us so proud of it in the first place,” Skunkape said in an FAQ on its website.
While the gameplay, story, puzzles and jokes are unchanged, new features include a 16:9 aspect ratio, increased resolution, dynamic lighting and improved lip sync. The audio has also been remastered and the game’s playable with the original point and click mouse controls, a keyboard or a controller.
“But some of our favorite changes are brand new additions that bring the game closer than ever to the aesthetic and tone of Steve Purcell’s comics,” Skunkape said. “All of the character models have been tweaked, including Sam and Max with Steve’s input.
“A new user interface and opening credits sequence make the game feel like one cohesive whole rather than six separate episodes. Some key scenes have been punched up with new acting and camerawork, and we created a couple of new exterior locations for establishing shots. Composer Jared Emerson-Johnson even wrote five new jazz tracks performed by some of the original musicians.”