Resident Evil’s multiplayer spin-off game Re:Verse has been delayed into 2022 so that its development team can improve the game.
In a statement published on Thursday, publisher Capcom said the game had been delayed by more than six months from its previously announced release date of July 2021 “so that the team can continue working to deliver a smooth gameplay experience.”
“We will share updated launch details at a later time. Thank you for your patience and understanding,” it said.
“For players who purchased a physical version of Resident Evil Village, we recommend that you keep track of the included Resident Evil Re:Verse download code or add it to your account now so that you are ready to play when the game launches next year.”
Developed by Capcom in partnership with RE Resistance studio NeoBards, Re:Verse sees players controlling Resident Evil characters, each with unique weapons and skills, in 4-6-player five-minute deathmatches.
Players must collect virus samples littered around the map which increase their damage and accuracy.
Once killed, players are transformed into monsters and can continue to attack other players. The type of monster players turn into is also determined by how many virus samples they collect before being defeated. Get enough and they can become a Tyrant.
Capcom held three Re:Verse beta tests in April, although the first one suffered from technical problems.
It had been assumed by some players that the games would launch simultaneously, but a Capcom spokesperson later told VGC that a Resident Evil Re:Verse launch window had not actually previously been communicated.