By way of comparison, January 2019’s Resident Evil 2 remake shipped three million copies in its first week and has now shipped over 6.5 million units.
Digital accounted for nearly 50% of Resident Evil 3 sales, which is unsurprising considering many high-streets around the world are currently closed due to the coronavirus pandemic.
Total Resident Evil franchise sales now stand at 95 million units since it debuted in 1996.
VGC’s Resident Evil 3 remake review calls it “a short but action-packed reimagining” that’s a completely different game to the original.
“Following Resident Evil 2, Capcom again succeeds in reimagining iconic IP,” Capcom said in a press release on Monday, just one day after VGC revealed the company’s plans to further leverage its flagship IP by remaking Resident Evil 4.
The Resident Evil 4 remake has now entered full production with an estimated release window in 2022.
The project is in development at Osaka-based M-Two, the studio founded by former PlatinumGames head Tatsuya Minami, which also contributed to the Resident Evil 3 remake.
Resident Evil 4 is believed to have a larger development team than the series’ previous two remakes, including support from Capcom’s internal Resident Evil 2 and Devil May Cry 5 teams.
While officially unannounced, VGC understands that the next entry in Capcom ‘s long-running series will be Resident Evil 8, which will release on current and next-gen consoles in 2021.
Like 2017’s Resident Evil 7, the sequel will feature a first-person perspective and star protagonist Ethan Winters.
However, the game will include many narrative and mechanical departures for the series, including hallucination and insanity segments, as well as enemies based on mythical creatures such as werewolves.