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“The PC version of Ratchet & Clank: Rift Apart features ray-traced reflections with a variety of quality levels to choose from and newly added ray-traced shadows for natural light in outdoor areas,” Julian Huijbregts, online community specialist at Nixxes Software, said in a PlayStation Blog post. “This enables realistic shadows with natural gradients in softness.
“We know many PC gamers enjoy playing on ultra-wide monitors. For those, we added support for 21:9, 32:9 and up to 48:9 resolutions for triple monitor setups. Both gameplay and cutscenes are optimized for ultra-wide screens. This is possible thanks to our engineers, artists and QA team who have analyzed the game and adjusted all cinematics to ensure compatibility with panoramic aspect ratios.
“The game supports unlocked framerates and includes the latest performance enhancing upscaling technologies. You’ll be able to choose from NVIDIA DLSS 3, AMD FSR 2, Intel XeSS and Insomniac Games’ Temporal Injection. NVIDIA Reflex and image quality enhancing NVIDIA DLAA are also supported.
“Ratchet & Clank: Rift Apart on PC offers full mouse and keyboard support with customizable controls. Controllers are also fully supported, and when using a DualSense controller on a wired connection, you can feel in-game actions coming to life in your hands with haptic feedback and dynamic trigger effects.”
Originally released for PS5 in June 2021, Ratchet & Clank: Rift Apart was billed as an “interdimensional adventure” that uses the console’s SSD to rapidly transport players between different locations.
VGC’s Ratchet & Clank: Rift Apart review called the game “a sumptuous showcase of what the PS5 can do.”