According to art director Ryan Stevenson, the player characters seen in the first two Everwild trailers are called Eternals, and they’re able to connect and interact with the various animals featured in the videos.
Players can use the animals to interact with the environment, but they’ll also need to befriend them by sharing food or healing them.
“That’s the important part, the connection. All the way through the trailer you start seeing these little moments of connection between the Eternals and also the animals that they interact with,” he said.
The video also features new concept art for the game, which you can see via the gallery below.
Set in a “natural and magical world”, Everwild is being helmed by executive producer Louise O’Connor, a Rare veteran who has worked on animation for Conker’s Bad Fur Day and Banjo-Kazooie: Nuts & Bolts, and studio creative director Simon Woodroffe, whose last game was Sumo’s Sonic & All-Stars Racing Transformed.
VGC understands that Everwild is an ambitious third-person adventure title with god game elements. The game’s design is being led by lead designer James Blackham, who previously worked at Lionhead.