Director Leroy Athanassoff has also confirmed that current and next-gen players within console families will be able to play against each other, and that it would like to support cross-play between Microsoft and Sony systems.
“For Siege, our target is to be available right at launch,” Athanassoff told Windows Central of plans for a next-gen release.
“We are ready to support that. And hopefully, this will happen because as I said, it’s a general move in the industry, and there is nothing that can prevent that. It’s just a matter of time before it happens.”
Over the weekend it released a developer diary (above) focused on its Rainbow Six Siege plans for the next two years, and another video looking at the game’s next major update, Operation Void Edge, which introduces two new playable Operators, Iana and Oryx.
Rainbow Six Siege has generated more than €1 billion in cumulative net bookings since its December 2015 release, according to Ubisoft.
The latest series entry, Rainbow Six Quarantine, was delayed last year as Ubisoft moved to restructure its editorial team following the disappointing commercial performance of 2019 releases The Division 2 and Ghost Recon Breakpoint.