That’s up from 200 million downloads and 30 million daily active users reported in November 2018.
The announcement coincides with the release of a new game update, which introduces a 4v4 team deathmatch mode among other features.
A test version of PUBG Mobile launched in China in February 2018 as Tencent sought government approval for a full release – something it gave up on last month – while the game launched internationally in March 2018.
Though free-to-play, the title offers a number of cosmetic in-app purchases, including clothing items and weapon skins.
While Tencent couldn’t monetise PUBG Mobile in China as originally planned, in April Chinese authorities sanctioned the launch of a reskinned, less violent and more patriotic version of the title, called Game for Peace.
The title released last month and helped Tencent almost double revenue generated from mobile battle royale games in May.
According to analytics firm Sensor Tower, PUBG Mobile generated $76 million in revenue last month, while China-only Game for Peace generated $70 million.
The combined total of $146 million made it the world’s top grossing mobile app, ahead of fellow Tencent game Honour of Kings, which brought in almost $125 million.