Sony Interactive Entertainment says it has “aggressive plans” for the cloud gaming space, which it will reveal in the next few months.
“We observe mobility in gaming habits to be an increasingly important trend, and the cloud will be fundamental to allowing us, or indeed anybody else, to exploit that trend,” he said.
“Unfortunately, today is not the place for me to disclose these plans, but we do have some fairly interesting and quite aggressive plans to accelerate our initiatives in the space of the cloud that will unfold over the course of the coming months.”
PlayStation has experimented with cloud features for over a decade, with its PlayStation Now service (now rolled into PS Plus) representing one of the early pioneers of the space.
However, there is currently no ability to stream PlayStation games to mobile devices, which is a key feature of its console rival Xbox. Ryan’s comments appear to suggest SIE is exploring such functionality.
Cloud gaming currently represents a small percentage of the global games market, but its viewed as a potential disruptor for the future.
Notably, regulators have been scrutinising Microsoft’s proposed acquisition of Activision Blizzard over its potential to give the Xbox maker an advantage in the emerging space, which they fear could represent a monopoly, should the cloud become dominant in the future.