PlayStation-backed studio Deviation Games has been hit with layoffs, with sources telling VGC as many as 90 members of staff may have been affected.
Several now ex-employees of Deviation have announced their departure on social media, with software engineer Kyle Perras writing that “my studio recently ran into a difficult situation and was forced to make a number of layoffs which I was a part of.”
VGC has reached out to both Sony and Deviation for comment and will update this story should we receive a response.
In September last year, one of Deviation Games co-founders, chief creative officer Jason Blundell left the studio.
The studio is developing an original IP which will be published by Sony Interactive Entertainment.
Deviation was reportedly “over 100 strong” in 2021 when it signed the deal with Sony. At the time of writing, the studio is not currently advertising any open roles.
“We’re drawing on what we’ve learned over our collective decades making games, but we’re also out to make something fresh and brimming with innovation like you’ve never experienced before,” Anthony told the PlayStation Blog in 2021.
“We’re not afraid to say that our ambitions are super high: we’re setting out to make a huge, content-rich game with a focus on a lot of action and a lot of energy, but let’s leave it at that for now and hopefully it won’t be long before we can share more.”