The 2013 isometric action game failed to find an audience on Wii U, despite generally positive reviews.
Since then, the Japanese developer has made no secret of the fact it would like to revisit the title and deliver it to the significantly larger Nintendo Switch audience.
In July 2017, Platinum posted an apparent tease of a Wonderful 101 Switch port on Twitter and has since mentioned its desire to port the game in multiple interviews.
“The Wonderful 101 is obviously something that we hold near and dear to our hearts. And so we’ve talked to a lot of different people about what it is and what it means,” Inaba said.
“We’ve done a lot of intel gathering and the only thing that I can say right now is that I’m glad we did. I’m glad that we talked to a lot of different people.”
Nintendo is the rights holder to the Wonderful 101 IP.
Platinum has been openly self-deprecating about the game’s sales performance on Wii U, previously joking that it had sold only ’13 copies.’ It’s believed the game performed poorly, with just 5,000 copies sold in its first week of availability in Japan.
Platinum has developed a strong relationship with Nintendo over the past few years. The studio ported Bayonetta and its sequel to Switch in 2018 and has at least two further Nintendo-published titles in development, Bayonetta 3 and Astral Chain.
Upcoming Platinum sequel Bayonetta 3 was absent from E3 2019. However, Inaba told VGC that Bayonetta 3 development is “going well”.