In an interview with Shacknews, Phil Spencer echoed recent comments from senior Xbox marketing director Cindy Walker, who said in September that Microsoft isn’t reliant on “massive exclusives” to drive sales this year.
“I know there’ll be press that will want to write, ‘Xbox launch lineup versus PS5 launch lineup.’ But if they’re both sold out completely, I’m not sure the launch lineup had much impact on anything other than maybe some review score,” Spencer said.
In terms of which new console ships more units this holiday season, Spencer believes the victor will be determined by production capacity.
“Our pre-orders sold within hours, and that’s true of the competition as well. There is a high demand for gaming consoles right now, and we’re both going to build as many as we can. So I think the possibility of Halo Infinite launching beside Xbox was more of a brand and heartfelt moment for us than it was critical to the launch.
“In fact, you could argue that holiday 2021 from a lineup is probably more important because from a competitive standpoint, both consoles—knock on wood—will have supply so there will be a demand constraint rather than a supply constraint in the next year.”
“I think this is going to be a console that launches with thousands of games because of back compat, and hundreds of games that you’re going to get to go play day one,” Spencer said. “I remember the days when no compatibility was there. Xbox One was one of these: It had Killer Instinct, Ryse, Lococycle, and a few third-party games. But I lost access to everything I was playing on 360 for the most part. I like this world better, which is more continual, and gives people a lot more things to play.”