Notice: To display this embed please allow the use of Functional Cookies in Cookie Preferences.
Set in “an original, dark and desperate sci-fi universe”, it combines “violent powers” with an arsenal of “twisted” weaponry.
“We’re still working hard on the development of Outriders and keeping on track for a holiday 2020 release,” creative director Bartek Kmita said this week.
“We are making the game we always wanted to play. The team at PCF are all gamers and we love shooters. Shooters are in our DNA and we have been making them for decades.
“At the same time, we also love RPG’s. We always wanted to play a deep RPG, with an epic story and the flexibility to create lots of interesting character builds, but we also wanted a skill-based, challenging and intense real-time combat system in our RPG. When the opportunity to create it ourselves came along, it was like a dream come true.”
People Can Fly CEO Sebastian Wojciechowski said last year that he’d like to give the Bulletstorm IP a new lease of life.